Features

Everything you can build into a hunt

AI builds the first draft, you make it yours, and players follow it through real places on their phone. Scroll through what is under the hood.

AI generation

Start from a sentence

Describe the occasion and the place, and AI drafts the route, clues, and challenges in minutes. Prefer full control? Skip the AI and build every step by hand.

Explore the AI scavenger hunt generator →
The builder dashboard: describe your idea in a sentence, pick a vibe, and resume crafting your hunts

Conversational editing

Change it by asking Hodge

Tell Hodge, the built-in assistant, what to change in plain language: make a step more dramatic, shorten a clue, add a hint. The hunt updates, and you stay in charge of what ships.

Hodge, the AI assistant, explaining the changes it made to the final step of a hunt

The player side

Missions in the real world

Send players to a GPS location, ask for a photo or a voice note, or have them scan a QR code. Between challenges, a live map walks them to the right spot. They play in the phone browser, nothing to install, no signup.

A player on a location mission, moving to the target area to check in

Test run

Walk it yourself before anyone else does

Start a test run and the builder saves your hunt, then puts a QR code on screen. Scan it and play it on your own phone, outdoors: the same GPS gates, the same photo and voice missions, the same timers, hints and answer checking your players will meet. Nothing you do lands on your leaderboard or in your stats, and you can keep editing while you walk, because the run plays a frozen copy of the hunt you started it from. Two things it leaves out: it always walks your default order, so it will not try your custom routes, and discovery facts are saved for real players.

The test run panel in the builder: a QR code to scan, when the hunt was saved, an hour left on the run, and buttons to open the link, copy it, or email it to yourself

Safety review

One last read before you go live

Ask AI to read your hunt back to you and flag what could go wrong: a step that sends players somewhere risky, wording that is not right for children, anything worth a second look. It is advisory, it never blocks a release, and it is free on every plan.

See how the safety review works →
The safety review card in the release dialog: a Worth a look verdict, two flagged steps with their step numbers, and suggested fixes

The finish

A finish that feels like a win

Crossing the last step lands on a celebration: their score and place on the leaderboard, the route they walked on a map, the photos and voice notes they captured along the way, and a results card made for the group chat. Players can rate the hunt before they go.

The completion screen: score reveal, rank on the leaderboard, and share and download buttons for the results card

Challenge types

Four ways to challenge them

Mix them in any order to set the pace you want.

Clue

A riddle or hint that points players toward the next place or answer.

"I have hands but cannot clap. Meet me at noon."

Quiz

A multiple-choice or text question, checked when they answer.

"Which year is carved above the door?"

Mission

A real-world task: reach a GPS location, take a photo, record a voice note, or scan a QR code.

"Take a photo of the red fountain."

Task

A free-form prompt where players describe or show what they did.

"Write a two-line poem about this view."

Routes

One hunt, many ways through it

Everyone can follow the same order, or groups can start at different points of the route so ten teams never crowd the first stop. Custom routes can even send the red team and the blue team different ways through the same stops, a Pro and Hunt Pass feature.

See how routes work →

Same order for everyone

Staggered starts

Custom routes

Going live

Edit freely, even while they play

Your hunt stays private while you build. Release it when it is ready, and that finished version is what your link opens. Edits after that stay on your side until you release again, so you can fix a typo mid-game without breaking anyone's hunt. Pause anytime (the link just tells players the hunt is offline), or bring back an earlier version.

See how going live works →
Draft Live Paused
1 unreleased change Release
June edits live now
First release bring back

Creator analytics

See where they cruised and where they got stuck

Every session, every step: completion rates, attempts, hints used, and the exact answers players tried. When a clue is too hard, the numbers tell you before your friends do. Included with Pro and Hunt Pass.

Once your hunt has five play sessions, you can also ask AI to read those answers and explain what confused them, step by step, with one concrete edit to make on each.

See how player insights works →
The hunt activity overview: total sessions, completion rate, a per-step difficulty breakdown, and insights about the hardest step
The overview: which steps run smooth and which run hot.
The session drill-down: one player's run expanded, showing each attempt and answer with the feedback they received
The drill-down: every attempt and answer, with the feedback players got.

And the rest

The details that make it feel finished

Share by link or QR

Every hunt gets its own play link and QR code. Open it to anyone, or keep it invite-only with email access.

A phone beside the step form

The builder shows a phone next to what you are writing, so you read every clue the way a player will as you type it.

Discovery facts

After a step is solved, a short AI-written "did you know" about the place appears. You pick the depth: off, standard, or rich.

Step settings

Hints that unlock one at a time, an optional time limit, an attempt counter, and point values. Every step has its own dials.

Build with a team

Invite people as owner, admin, or view, so editing and sharing stay in the right hands.

Pro

Creator analytics

Step-by-step difficulty, session drill-downs, the answers players gave, and an AI read of what confused them.

Creator notes

Leave a personal message, with a photo if you like, that appears when someone completes a step.

AI answer checking

AI checks photo and free-text answers for missions and tasks, with feedback that helps players adjust and retry.

Templates

Pick a ready-made hunt and make it yours, then publish and share.

Built for real occasions

See how it works end to end, or jump into a guide for the moment you are planning.

What is free, and what is paid

Free covers 2 hunts with 8 steps each, 1 collaborator, 10 AI edits a month, and standard discovery facts. Pro adds unlimited hunts, steps, collaborators, and AI edits, plus full analytics with player insights, and custom routes. Hunt Pass unlocks the advanced tools for one hunt as a one-time purchase.

See full pricing and plans →

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